Displacement Map Setup For Production
$6+
$6+
https://schema.org/InStock
usd
Chung Kan
Includes:
- 1 Video File
- Zbrush ZTL Tool of the Creature Bust Mesh
Description:
In this tutorial you will learn how to bake, extract and test render both Ptex and UV based displacement maps. You will also learn cleanup techniques that are used in a professional production environment for removing errors and spikes in both Ptex and UV based displacement maps.
Topics Covered:
- Ptex & UV Based 32-bit Displacement Maps
- Baking & Extracting Displacement Maps
- Displacement Rendering
- Ptex & UV Based Displacement Map Cleanup Techniques
Follow me on Facebook
You'll get 2 files.
Add to wishlist
Ratings
2
2.5
5 stars
0%
4 stars
50%
3 stars
0%
2 stars
0%
1 star
50%